Philip Graham Portfolio
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Welcome to my portfolio! I am Philip Graham, an artist and programmer. I received my B.S. in Computer Science from Georgia Tech, and I have been working as a compositor and digital effects artist since 2005.
 
   
 
2008 Demo Reel


Some of my work from Fathom Studios, including shots from the feature film Delgo and tests of a fluid simulation plug-in I programmed for Autodesk Maya.

 
   
 
Stereoscopic Virtual Camera

In depth tutorial of how to use the stereoscopic camera rig I made for Maya, how to composite for red/blue glasses, and a description of the red/blue viewport plug-in I programmed to preview a stereo camera view in Maya.

 
   
 
Stereoscopic Images


Pairs of photographs arranged to create a 3D effect. Use the cross-eyed method to view the pairs as a single 3D image. (Click the row of images to go to the Stereoscopic page)

 
   
 
Once Upon A Time Machine


A semester project for Digital Video Effects class. Once Upon A Time Machine is the story of a scientist who travels back from the future to help himself build a time machine. The highlight of the project is a panning camera shot containing five copies of the scientist gathering supplies.